jason’s complete ignorance of certain IPs (final fantasy is on this list) is a national treasure
look considering all the weird shit that goes on in mgs are you REALLY going to tell me that a character laying eggs is so out of line
honestly, the truth about reproduction in the metal gear series is odder than you’d think
Credit to Food and —-
People got a little crazy during a routine design meeting in the Firaxis Games offices, where the developers of Civilization V take strategy very seriously. A designer talking about his recent playthrough to a large group of his gathered colleagues casually mentioned he didn’t like the starting position of his settler so he moved it that turn to look for greener pastures. The reaction was immediate. Half the designers in the room erupted in anger and disbelief - while the other half vehemently defended the move. They ditched what the meeting was supposed to be about, and instead argued for or against a specific move in the first turn of a Civ game. Clearly, this issue was very important. Sid Meier once said that all good games were a series of interesting decisions, and it’s a testament to the power of Civilization that even the first decision could evoke such a strong reaction in the current Civ team at Firaxis.
But why? Why is moving your settler or not so important? It’s a question I’ve struggled with in my own time with the series. I spoke to Firaxis to figure that out, and maybe discover if there’s empirical evidence to support either decision beyond individual play style. The three developers I spoke to were Ed Beach, lead designer on the last two Civ V expansions, Peter Murray and Dennis Shirk, and they all had very different positions on the Settler Dilemma.
On moving your settler.
"I wouldn’t feel responsible. Bullying and harassment are not matters to be taken lightly or in jest. I should know. However, the "cyberbullying" phenomenon is completely hyperbolic in my opinion. Imagine the "older street tough" of lore taking your lunch money every day, or to be a woman and have a male coworker slap your ass or make other unwelcome advances. These are serious issues that have a real impact on a person’s life and psyche. It is entirely another matter to be on the receiving end of a completely anonymous voice, with no physical presence whatsoever, spilling words into a medium that one has complete control over."
I want to share a conversation with you.
A few weeks back, I published a piece called "Our Internet Empathy Problem." It used the widespread, culturally-accepted harassment directed at Flappy Bird creator Dong Nguyen as a vessel to discuss the abuse people are asked to put with online. It’s about the difference between how we treat the meaning of words in real-life and “on the Internet.” It’s about how we victim blame.
Attached to the article was an image that highlighted some of the harassment. This image was, for a time, on the front page of Giant Bomb. One of the harassers learned about this, and he reached out. We had a short but terse dialogue that didn’t result in anyone’s mind being changed. The image remained on the site. Many comments—a good portion of them meaningful—were posted underneath the story.
I’ve had some success in changing people’s minds with my work, and it feels awfully good. It’s a one-at-a-time battle, but I take that in stride.
One. Two. That means something.
But the conversation I had with that one person I just mentioned wouldn’t leave my mind. It stuck. See, this individual was paritcularly vile. Death threats and worse. Some of the comments could easily make one sick to their stomach. A complete lack of empathy.
A few days later, I reached out to him. I wanted to have a longer conversation with this person. You’ll notice that I haven’t mentioned who they are. It’s because it doesn’t matter much. The “who” of this conversation a distraction. The conversation is important, one that I felt was worth sharing. The individual on the other side has approved the release of this exchange, and it was my choice to hide their identity.
It’s long, yes, but please stick with it. It takes some twists.
i’m really happy patrick is around, guys.
this is one of the best vines i’ve seen in the last while
OH MY GOD WHAT
Shadow of the Colossus - Concept Art